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Next I started to work on the red of the "skin". The first color I used was GW scab red. This was thinned down using a Floating Medium by Plaid (it is a clear blending medium used to thin down paints, MUCH better than water. You can also use Future Floor Wax or any other desired suspension medium). As you can see in the picture below, it has gone on thin a blotchy. This is effect that am looking for to give the skin the underlying shade changes that will give me a good background for the later layers of color.

Skin Step 1


Here is a another picture of the first step, which illustrated the blotchy effect. Also when the thinned down paint (about the consistency of milk) is first applied it will look much brighter and more opaque, but it will darken as it drys. I would recommend doing a small area first until you get the hang of it.


 

Skin, Step 2

Next, I take scab red (Note: I always use a little of the floating medium mixed into the paint when painting. This will make sure that they don't give you the chalky look as you build up layers of paint. See the Carapace tutorial for a little more info.) and start painting on the "streaks" onto the skin. Also paint the edges of the skin and other protrusions that you will eventually want lighter than the darker base skin color.

Skin, Step 3

Next GW Red Gore is applied over the same streaks that had been made by Scab Red. I will also highlight the higher areas a little more at this point too.



 

Skin, Step 4

A 50/50 mix of Red Gore and GW Ruby Red (I don 't think they make this color any more. Blood red will work fine too. It just had to much yellow in it for my taste.) is applied over the streaks and other highlighted areas. Remember to make the streaks for the different colors smaller each time so that a little of the previous color will show through.



At this point I still have one more layer of highlighting to add the the skin. But I am going to wait on those until I have the armor and the all the little green bits done. This is to save me the hassle of having to touch up later where the green parts and armor get close to or merge with the skin.

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